Dragon ball z arcade card game
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Play Sound. This article is about the video game. Universal Conquest Wiki. Baby Hatchiyack. Baby Janemba. Cardinal Mutchy. Crimson-Masked Saiyan. Grand Supreme Kai. Haze Shenron Xeno. Naturon Shenron Xeno. North Supreme Kai. Nuova Shenron Xeno. The noted exception to this rule would be the two "Gotenks" personality cards randomly inserted into Buu Saga starter decks.
While technically they do have seven stars, many fans of the card game feel that the easy availability of these two cards should not be treated as a Premium or Uber Rare card. Foil Cards: In booster packs, one of every two or three packs would contain a foil card.
These cards increased the value of an existing card, and so their effect would greatly depend on the collector or player. Alternate Alt. Foil Cards: Every year at the Grand Kai Invitational, alternate versions of older cards were made and given to participants. Score also made alternate versions of all the ultra-rares from Saiyan Saga to Babidi Saga.
The way to tell the difference is the Foil pattern Frieza Saga and the number was replaced with UR Limited and Unlimited: Score often printed their cards on "Limited Print Runs", which meant that it was on a separate production line which would be discontinued after an uncertain amount of time. The value of "Limited" cards are greater than Unlimited, and certain Sub-Sets that are in "Unlimited" booster packs such as Broly sets , would be marked as "Limited" regardless.
Booster Pack : A pack of cards containing ten, eleven, or twelve cards, usually with one rare card and a chance for a "Foil" card. In Z there were always one rare and one foil, and in GT there were always two rares and one foil. Additional cards in the sets include Personality cards, which are arguably the most important cards.
Personality cards represent the various characters of the series, from warriors the likes of Goku and Cell , to supporting characters such as Oolong and Bulla. Sensei cards are modeled after the various martial arts teachers and leaders of the series, and hold a "side-deck" of sorts for the game.
Non-Combat cards detailing training exercises. Mastery cards are a large part of most decks, relying on "Same Style Advantages" or "Tokui-Waza", to be most effective. Decks in the game are built upon the principles of various colors supposedly representing martial arts styles: Red - a more energy heavy attack style, Blue - a more defensive fighting style, Orange - tends to focus on allies, drills, and setups, and Black - which has a large amount of board manipulation , races Saiyan - which is primarily a physical combat style and Namekian which focused on deck regeneration and manipulating the discard pile , or "Freestyle" cards, which represent no specific style, but can be interjected into a deck regardless of Tokui-Waza.
Most of these cards could only be played by a Personality with " Majin " in their name, but could not be used to declare a "Majin Tokui-Waza", although a card, "Majin Mastery" could be printed from Score's website and used in official play. Following the release of the Kid Buu Saga , Score shifted focus toward the Sagas of Dragon Ball GT, changing a few key rules, but it was still compatible with the previous releases.
A fifth GT set, "Anthology", was planned, but never released. The rules of the game were changed drastically, making it incompatible with previous expansions. The Saiyan Saga, being the first release of the game, was mainly untuned.
For example, during this set and the next Frieza Saga , what later became known as "Saiyan Heritage Only" cards could be played by "Villains, Goku, and Gohan only", meaning that even non-Saiyans such as Frieza and Guldo could use these cards. Other cards were ambiguous in nature, declaring such things as "does 1 life card in damage per combat until an energy attack kills it.
On an entertainment scale, the cards suffered greatly from recycled quotes with quotes or part of the quotes being re-used on other cards. Unfortunately, it didn't add much more; no new gameplay elements were introduced, and the Personality selection was rather questionable for example, Guldo received a complete Levels of Personalities, whereas Frieza only had one.
This set also continued a trend of poor card titles though it did seem to clean up on poor image to name connections. Overall though, unlike other sets in the game, it did seem to completely disregard the show in terms of characters with most of the Ginyu Force and Frieza heavily neglected. Frieza's second and third forms were never released in the card game though his final form did at least get some show time in the Lost Villains subset, but as it was Level 1 it couldn't be used with "Frieza, the Master".
Saga and Trunks Saga. One of the more popular Personalities, Future Trunks made his expansion debut here he had previously been released as a Promo card. Also, Vegeta, previously a Villain, started being printed as a hero. Other than the change of wording on the cards, the Trunks Saga saw the debut of Mastery cards and the Namekian Style. Much later, Score released a mini-deck series called "Trunks Reforged", composed of cards from the Trunks Saga, as well as promo cards.
These promos were reprints of the already existing promos, except they all came in a chrome foil style. Only hero personalities were available in the Trunks Reforged pre-constructed decks, however they were chrome foil variations though it should be noted the Hi-Tech foil variations were not available in the reforged packs.
This set is widely considered to be the best produced by Score, by many casual fans and tournament players.
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